

sorted (2026)
Break Knight Games, Tideturners
3D Artist / 3d Prop Artist
From excellent concept art provided to me, I modeled high-poly assets that were used to bake down details into game ready models I created. Later texturing them in Substance 3D Painter and testing them in engine.


Game accreditations
A little bit about me...


Associate set dresser
Universal Orlando Resort
3d game artist intern
Tideturners
3d Artist contract
2T Studios
Nov 2025 - present
sep 2025 - nov 2025
jan 2025 - mar 2025
Hi, I'm Tariq Elguindi and I'm a 3D Artist, specializing in Hard-Surface Modeling. I primarily use Maya to model, Substance 3D Painter to texture, and Unreal Engine 5 to render. I'm hoping to grow with every project I take on and love hearing feedback from others on how I can improve. My goal in life is to give the happiness I got from games as a child to the next generation of gamers. I look forward to working towards that goal.
EXPERIENCE:
services i provide


3d Modeling
Hard-Surface Modeling
Game Asset Creation
PBR Texturing
High-Low Res Baking
UV Mapping
Automotive Modeling
Environment Creation
Topology Optimization
Trim Sheet Creation
Unreal Engine Integration
Graphic Design
Logo Creation
Business Cards
Website Creation

Let's make something amazing together!
If you're looking for a 3d artist then feel free to reach out and I'll get back to you as soon as i can.
Tariq Elguindi
3D Artist
All rights reserved © 2025
Tariqelguindiart@gmail.com